|
PROFESSIONAL EXPERIENCE
20+ Years AAA game development.
2023
to Present: VALVE SOFTWARE -
Level Designer
Designing levels and creating games.
2018 to 2023: 343 INDUSTRIES - Lead Multiplayer
Level Designer
Developed the game Halo Infinite.
Created multiplayer maps in the Halo universe and led the level design team.
2015 to 2018: GUERRILLA GAMES - Principal Game
Designer
Developed the game Horizon: Zero Dawn.
Designed the total game economy, open-world levels, and gameplay systems.
2009 to 2015: VALVE SOFTWARE
- Level Designer
Developed the games Team Fortress 2, Portal 2 and other titles.
Created levels, game modes, characters and game systems.
Extensive work creating in-game economies and free-to-play monetization.
2007 to 2009: STEAMPUNK
STUDIOS - Co-Founder and Principal
Game Designer
Developed the game Bento and the Sideshow Fiesta.
Created and managed the design of gameplay, levels, characters and game systems.
2006 to 2009: MONOLITH PRODUCTIONS
- Senior Level Designer
Developed the games F.E.A.R. 2 Project Origin, Condemned 2: Bloodshot and
other titles.
Designed multiplayer levels, game modes and systems.
2005 to 2006: RAVEN SOFTWARE
- Level Designer
Developed the game Wolfenstein (2009).
Created levels and gameplay experiences.
2003 to 2005: 2015 INC
- Level Designer
Developed the game Men of Valor Vietnam and other titles.
Created levels, gameplay and game modes.
|